GameRT Forum

Saturday, January 26, 2013 - 1:00pm to 2:30pm
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TCC 202
Speaker: Ron Brown, University of South Carolina School of Library and Information Science
Speaker: Violet Fox, University of Washington iSchool

Come to the GameRT Forum to hear about these hot topics!

Through the Looking Glass of Assessment: Developing an assessment toolkit to help spread the word about the value of games in libraries - presented by Ron T. Brown

This presentation will evaluate how libraries assess their gaming programs and will discuss a current work in progress that aims to build an assessment toolkit that can be used by both established and new game programs. Discussion will follow about the importance of assessment, what types of assessments are already being done now, who are the main audiences for assessment data, and the types of assessment tools libraries and game programs need immediately.


What Exactly is an “Action-Adventure” Game, Anyway? : Providing Intelligent Access to Video Games - presented by Violet Fox

This presentation will report on a continuing research project to develop a formal metadata schema for video games. Employing a user-centered design approach, the project aims to address the gap between current metadata standards and gamers’ browsing, searching, and retrieval needs.

Additional presenters for the second presentation include Jin Ha Lee, Michelle Dillon, Violet Fox, Sean Fullerton, Chris Magnifico, Zach Welhouse (University of Washington iSchool), Andrew Perti, and Michael Carpenter (Seattle Interactive Media Museum).

Type of Library: 
Included with conference registration
Session Materials: 
What_Exactly_Is_An_Action_Adventure_Game_Anyway.pdf - Uploaded by Violet Fox (Mar 4, 2013 - 3.65 MB
Through the Looking Glass of Assessment.pdf - Uploaded by Ron Brown (Feb 26, 2013 - 753.35 KB
Last Updated: 
Wednesday, January 2, 2013 - 12:37pm PST
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